local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 2018
L0_1 = {}
L1_1 = 201801
L2_1 = 201802
L3_1 = 201803
L4_1 = 201805
L5_1 = 201806
L6_1 = 201807
L7_1 = 201804
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["201801"] = L1_1
L1_1 = {}
L0_1["201802"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q201808Yaeko"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201803"] = L1_1
L1_1 = {}
L0_1["201804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3058
L3_1.alias = "Npc3058"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q201803_Soilder1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3056
L4_1.alias = "Npc3056"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q201803_Soilder6"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L5_1 = {}
L5_1.id = 3059
L5_1.alias = "Npc3059"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q201803_Soilder4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 4
L6_1 = {}
L6_1.id = 3025
L6_1.alias = "Npc3025"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q201803_Soilder7"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = 1
L4_1 = -1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["201806"] = L1_1
L1_1 = {}
L0_1["201807"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["201801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q201808Yaeko"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1013
L4_1.alias = "Npc1013"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q201709Shenli"
L4_1.scene_id = 1060
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1033
L5_1.alias = "Npc1033"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q201709Tuoma"
L5_1.scene_id = 1060
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1038
L6_1.alias = "Npc1038"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q201808Yaeko"
L6_1.scene_id = 3
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710503
L3_1.alias = "Gadget70710503"
L3_1.pos = "Q201802_Yushou"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["201802"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1038
L3_1.alias = "Npc1038"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q201803Jiutiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3058
L4_1.alias = "Npc3058"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q201803_Soilder1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3055
L5_1.alias = "Npc3055"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q201803_Soilder4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3056
L6_1.alias = "Npc3056"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q201803_Soilder6"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3059
L7_1.alias = "Npc3059"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q201803_Soilder4"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3025
L8_1.alias = "Npc3025"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q201803_Soilder7"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["201803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3053
L3_1.alias = "Npc3053"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q201804Xiaoxing"
L3_1.scene_id = 1065
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1038
L3_1.alias = "Npc1038"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q201803Jiutiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1038
L3_1.alias = "Npc1038"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q201803Jiutiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201806"] = L1_1
L1_1 = {}
L0_1["201807"] = L1_1
quest_data = L0_1
